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Graphics Processor :
SiS 6326Bus Interface :
AGP Bus
Memory Configuration :
4 or 8 MB memory on board
2D/3D Graphics Features :
Supports Turbo Queue (Software
Command Queue in off-screen memory) architecture to achieve extra-high performance
Built-in Direct Draw
Accelerator
Supports memory-mapped, zero
wait -state, burst engine write
Built-in 64*32 CRT FIFOs to
support super high resolution graphics modes and reduce CPU wait-state
Built-in 32-bit
floating point format VLIW triangle setup engine
Peak Polygon rate: 800K
Polygone/sec @ 50 pixel / polygon with Gouraud shaded, point-sampled, linear and bilinear
texture mapping
Supports solid, flat and
Gouraud shading
Supports stipple patterns,
stipple alpha, linear and ROP
Supports Z-buffer and alpha
buffer
Supports point-sampled,
linear and tri-linear texture filtering
Supports MIP structure
texture
Supports texture
transparency, blending, wrapping, mirror and clamping
Supports fogging, alpha
blending and primitive transparency |
Video Playback Features:
Half pixel resolution compensation
Supports YUV-to-RGB color
space conversion
Supports graphics and video
overlay function
Supports Direct Draw DriversTV-Out :
Built-in complete NTSC/PAL video encoder
Supports VGA and TV
simultaneous outtput
Supports TV image positioning
by hardware
Supports under-scan and
over-scan scaling
Compatibility :
VESA® 2.0
VESA® Display Power
Management Signaling (DPMS)
VESA DDC1 and DCC2B for PnP
monitors
Connectors :
Supports VMI compliant devices
Software Driver :
MSWindows 98 and 95
MS Windows NT3.5, 4.0 and 5.0
MS Windows 3.X and OS/2
Æ 2.1 and 3.0
Table of display resolutions, colors
and refresh frequency :
Resolution |
Colors |
VS(Hz) |
640 ¡Ñ 480 |
256\64K\16.7K |
120\120\120 |
800 ¡Ñ 600 |
256\64K\16.7M |
120\120\120 |
1024 ¡Ñ 768 |
256\64K\16.7M |
120\120\75 |
1280 ¡Ñ 1024 |
256\64K\16.7M |
75\75\43 |
1600 ¡Ñ 1200 |
256 |
75 |
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