|
Graphics Processor :
S3® Savage 3D™Bus Interface :
AGP Bus
Memory Configuration :
4 or 8MB memory on board
2D/3D Graphics Features :
Highy Optimized 128 bit Graphics
Engine
Full Featured 2D Engine for
acceleration of Bitbit, Rectangle Fill, Line Draw Polygon Fill,
Panning / Scolling and HW Cursor
8, 16 and 32 bpp Mode
Acceleration
Single Cycle Trilinear
Filtering
S3® exture
Compression
True Color Rendering
Void and Cluster Dithering
for 16 bit Modes
Specular Lighting and Diffuse
Shading
Alpha Blending Modes
MPEG-2 Video Textures
Edge Anti-Aliasing
16 or 24-bit Z-Buffering
Sprite Anti-Aliasing,
Reflection and Environment Mapping, Texture Morphing, Shadows, Procedural Textures and
Atmospheric Effects
TV-out :
Integrated NTSC / PAL Encoder
Simultaneous CRT and TV
Display |
Next Generation in Image Quality :
New Single Cycle 3D Architecture
5M Triangles / second
Triangle Setup Engine
128-bit Dual Rendering
Pipeline
125M pixels / sec Trilinear
Fill Rate
Full AGP 2X Implementation
including Sideband Adderssing and AGP ExecutionConnectors :
supports Feature Connector devices
Motion Video Architecture
:
High Quality Up / Down Scalar
Motion Compensation
Subpicture Blending and
Highlights
Optimized Software DVD
Decoders
Multiple Video Windows
Brightness, Hue and
Saturation Controls
Glueless Interface for HW
MPEG-2 Decoders and Video Digitizers
Software Driver :
MS Windows 98 and Windows 95
MS Windows NT 3.5, 4.0 and
5.0
MS Windows 3.X and OS/2 2.1
and 3.0
OpenGL™ ICD for Windows
9X and NT
Table of display resolutions, colors
and
refresh frequency :
Resolution |
Colors |
VS(Hz) |
640 ¡Ñ 480 |
256/64K/16.7M |
60\72\75\85\160 |
800 ¡Ñ 600 |
256/64K/16.7M |
56\60\72\75\85\160 |
1024 ¡Ñ 768 |
256/64K/16.7M |
60\70\75\85\130 |
1280 ¡Ñ 1024 |
256/64K/16.7M* |
60\75\85\100 |
1600 ¡Ñ 1200* |
256/64K/16.7M* |
60\75\85 |
* 8MB Memory Installed |
|