Features
- AGP x 1
mode 66Mhz operation (266Mbytes/sec) for
DMA and Execute mode Texturing support
with full sideband addressing, 64-biit
SGRAM Super 2D/3D/Video Windows
Acceleration.
- Design
based on TI/3DLabs PERMEDIAR 2 with
Geometry Pipeline Setup Processor.
Balanced
architecture for geometry, polygon and texture
processing
1 million polygons/sec. - textured,
bilinear filtered with true per-pixel perspective
80 M pixels/sec. - textured, bilinear filtered
with true per-pixel perspective
Integrated Hardwired
100MFLOP GLINT Delta - eliminates the geometry
bottleneck
100MFlop geometry pipeline processor -
ideal for polygon-intensive applications
Reduces CPU load and PCI bus traffic by 70%
Leading mainstream
2D acceleration with 3D pipeline processing
texture units for tiled Blts, Chroma key test
for transparent Blts and Bilinear filter for
stretch Blts.
Robust 3D
functionality for authoring and VRML-based
Web-browsing
Fast
Heidi acceleration for stunning 3D Studio MAX
performance
Fully Direct3D and OpenGL-compliant rendering
pipeline.
Advanced 3D
rendering for immersive gameplay
High-quality,
bilinear-filtered texture mapping at over 30Hz
full screen rates
Full screen anti-aliasing
Full alpha-blend translucency and advanced 3D
alpha-based compositing
Atmospheric effects and specular texture
highlights
Robust Software
Drivers - can accelerate almost any 3D
application
Full
OpenGL Installable Client Driver - for optimum
OpenGL performance
Autodesk Heidi drivers for seamlessly accelerated
3D Studio MAX support.
Direct3D and DirectDraw drivers for Windows 95
support.
Optimized Windows NT, Windows 95 and QuickDraw 2D
drivers
Memory /
Resolution Table
VGA SGRAM
Memory |
4MB
(DPM6020-4) |
8MB
(DPM6020-8) |
Refresh Rate |
640*480*8/16
bpp/True Color |
V |
V |
220Hz |
800*600*8/16
bpp/True Color |
V |
V |
220/220/153Hz |
1024*768*8/16
bpp/True Color |
V |
V |
220/186/93Hz |
1152*860*8/16
bpp/True Color |
V |
V |
220/144/72Hz |
1280*1024*8/16/
bpp/True Color |
V |
V |
220/110/60Hz |
1600*1200*8 bpp |
V |
V |
153Hz |
1600*1200*16 bpp |
|
V |
76Hz |
BPP = Bits per
pixel (8=256 color / 16=High Color)
SOFTWARE DRIVERS
Full
OpenGL Installable Client Driver
Heidi for 3D Studio
MAX
Windows NT 4.0
/ Windows 95
Direct3D and DirectDraw
QuickDraw3D and RAVE
3D Quality Feature |
Supported |
Fog Vertex |
V |
Specular Highlights |
V |
Colorkey
Transparency |
V |
Linear |
V |
Mipmap Linear |
V |
Dithering |
V |
Perspective
Correction |
V |
Fog Vertex &
Colorkey |
V |
All other
trademarks menitional herein are the property of
their respective companies.
Specification subject to change without prior
notice.
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